Waypoints and polars
Posted: Tue Oct 05, 2010 5:11 pm
Hello all,
If anybody knows the answer ...
When placing waypoints onto the user interface of the game, the course will not be represented by an interger.
I wonder how the engine calculates the boat's course.
Are the polars interpolated or is the course calculated according to the nearest integer course (cap in French).
Sorry for my English
Philippe
If anybody knows the answer ...
When placing waypoints onto the user interface of the game, the course will not be represented by an interger.
I wonder how the engine calculates the boat's course.
Are the polars interpolated or is the course calculated according to the nearest integer course (cap in French).
Sorry for my English
Philippe