For maps I recommend using GSHHS
https://www.ngdc.noaa.gov/mgg/shorelines/gshhs.htmlUse high definition version (
gshhs_h.b ).
VRTool can read de original
*.b file format.
This is included in VRTool distribution.
For winds, use VRTool GFS import module,
and have access to original forecast files.
As how to configure that to simulate game conditions,
that is your job
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Boat data have to be input by typing coordinates,
because data cannot be retrieved from game server.